Peningkatan Keterampilan Siswa Kelas XI Dalam Mata Pelajaran Prakarya Dan Kewirausahaan (PKWU) Melalui Model Pembelajaran Project Based Learning (PJBL)
DOI:
https://doi.org/10.70115/circular.v1i2.248Keywords:
Project Based Learning (PJBL), Student Skills Improvement, PKWU SubjectAbstract
This study aims to determine the improvement of students' skills in the PKWU subject of class XI through the PJBL learning model at SMA N 1 Suralaga. The method used in this study is Classroom Action Research (PTK), a qualitative approach. Data collection techniques used through observation, interviews, and documentation. Data analysis techniques use comparative techniques and qualitative data analysis. The results of the study showed that in cycle I of 38 students, the highest score was 85 for 15 students, while the lowest score was 40 for 23 students. While in cycle II all achieved a level of success above 75, where 8 students got a score of 100, while 30 students got a score of 85
References
Albi Anggito, Johan Setiawan, Metodelogi Penelitian Kualitatif. (Jawa Barat, CV Jejak:2018).
Arianti, 2018. Peranan Guru Dalam Meningkatkan Motivasi Belajar Siswa. Jurnal Kependidikan. Vol. 12.No 2
Arikunto, S. (1998). Pendekatan penelitian. Jakarta: Rineka Cipta.
Fahrurrozi, 2017, Metode Pembelajaran Matematika. Universitas Hamzanwadi. Lombok Timur
Komara, 2014. Belajar dan Pembelajaran Interaktif. PT Refika Aditama. Bandung
Rohmalina Wahab, 2016. Psikologi Belajar. PT Raja Grafindo Persada. Jakarta
Sugiyono. (2016). Metode Penelitian Kuantitatif, Kualitatif dan R&D. Bandung: PT Alfabet.
Suprihatiningsih,2020, Prakarya dan Kewirausahaan Tata Busana Di MA. CV Budi Utama. Yogyakarta
Downloads
Published
Issue
Section
License
Copyright (c) 2023 Bq Ritasari Widya NP, M Zainurrahman

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
semua jurnal ini menjadi tanggung jawab penuh penulis, CIRCULAR memberikan akses terbuka kepada siapapun agar informasi dan temuan pada artikel bermanfaat bagi semua orang, CIRCULAR dapat diakses dan diunduh oleh siapapun tanpa dipungut biaya sesuai dengan lisensi creative common yang digunakan.